With only seven days until our fifth Pocket Connects London (January 22nd to 23rd), it's about time that you got acquainted with our influencer track.
We've managed to nail down a wealth of influencer expertise for PGC. Here's our roster of confirmed delegates; this isnt everyone attending so keep an eye out for more additions to this list.
The business end
Anatoly Ropotov - CEO @ Game Insight
Kat Peterson, founder @ ReelStyle
Richard Keith, manager @ Yogscast
Macy Mills, head of biz dev @ GameInfluencer
Britt Bagnall, founder @ Cherry Pick Talent
Jodi Sahlin, influencer relations @ Space Ape Games
Marika Appel, community manager @ Supercell
Craig Fletcher, Strategy @ Game/Multiplay/Insomnia
Kwebbelkop - YouTuber
Mark 'Turps' Turpin - YouTuber
Azzyland - YouTuber
Josh Pieters, YouTuber
Pocket Gamer Connects London 2018 features a mixture of main and mini-tracks focusing on key issues core to the mobile games industry.
Because there's so much stuff happening, we've pulled the influencer business aside to keep you fully informed.
Click here to see the full schedule on our website.
January 23, 2018
3:00 pm - 3:20 pm - Working with influencers w/ Marika Appel
3:40 pm - 4:20 pm - The influencer's perspective w/ Jodi Sahlin, Turps, Azzyland, Kwebbelkop, Josh Pieters
4:20 pm - 4:40 pm - 7bn views on YouTube w/ Rich Keith
4:40 pm - 5:20 pm - Influencer marketing uncovered w/ Kat Peterson, Anatoly Ropotov, Britt Bagnall, Macy Mills, Rich Keith, Jodi Sahlin
Additional info about Pocket Gamer Connects
Europe's largest dedicated mobile games industry event and the UK’s premier gaming industry gathering.
2,000+ delegates from every corner of the industry – indies, dev studios, publishers, c-level executives, investors, service providers, hardware manufacturers, students, media and more
Full international representation with over 55 nationalities in attendance
950+ companies ranging from the biggest names to promising start-ups
240+ speakers with some of the finest minds delivering the sharpest insight from Supercell, SYBO, ustwo, Snap, Playdemic, Grand Cru, Jam City, ESL, Rovio, NaturalMotion, Modern Dream, Scientific Revenue, PlayRaven, Creative Assembly, Reality Clash, Digital Jam, Lightneer, Gram Games, Atomico, PlayFab, Epic Games, Bandai Namco, Curve, Jagex, Ninja Theory, Hello Games, Facebook, Amazon, Bithell Games, Square Enix, Sports Interactive, PlayStation VR, Greenpeace, CherryPop Games, nDreams, Resolution Games, AMD, Wargaming and many more
A 21-track schedule consisting of 70+ hours of content, from classic topics monetisation strategies, market overviews, industry trends, tech focus, development knowhow and indie success stories to newcomers influencer marketing, blockchain/ICO, company culture, eSports, AR insight and an all-new PC digital gaming programme
Standalone 'workshop zone', new for 2018
A bustling expo area showcasing the latest unmissable – and often undiscovered – talent
3 x Indie Pitch competitions set to unearth 'the next big thing’
More than 5,000 business encounters through our bespoke, free, and unlimited meeting system
Dedicated and curated publisher/developer and investor/developer meeting sessions
Networking-tastic options, from arranged encounters to a fully restructured scheduling to the renowned Global Connects after-party, everything is centred on you making the connections that matter
Our very latest addition at the end of Day Two, Mobile Games Awards
One ticket, three conferences: Full access to associate conferences XR Connects and PC Connects taking place alongside PGC