The Big Indie Pitch (PC + Console Edition) at Gamescom 2020
|Date & Times:||
Wednesday, August 26th - 26th 2020
4:30pm to 9pm
|Expected Size:||100 – 250|
|Target Audience:||C-Level, Creatives, Developers, Indie Developers, Investors, Marketing, Media, Publishers, Recruitment, Students, Technical teams, YouTubers / Streamers|
|Featured Platforms:||Augmented Reality, Console, PC, Steam, Virtual Reality, Windows|
Three years ago during Gamescom week 2016 we launched the first ever PC Indie Pitch, and now we’re back to do it all over again, but this time, we’re inviting console developers to pitch too, as we bring our newly updated Big Indie Pitch (PC+Console Edition) to Cologne to for Gamescom week 2020.
The Big Indie Pitch offers shortlisted developers a chance to impress some of the best games journalists, answer questions and gather expert insight on their game.
Our unique speed dating format gives each developer 5 minutes with each panel of experts, meaning entrants will get real feedback from the event. The winner will also be covered on the Pocket Gamer website, making this a great chance to get your game up in lights.
The basic criteria:
- You can pitch games for Nintendo Switch, PS4, Xbox One, PC, Mac & Linux
- You can pitch unfinished games
- You can pitch your game even if you’ve pitched it at a previous BIP
- We prefer to see unreleased games, though we’re happy to see games that are out too
- Games must be presented by developers either via video, or on laptops.
All submissions will be notified if they are successful in their application to pitch at the event. Please note that all entrants must be able to attend the event and Steel Media will not cover costs associated with getting to the event.
Hyatt Regency Cologne Hotel
Find out more information on The Big Indie Pitch (PC + Console Edition) at Gamescom 2020
See an event missing? Let us know