Supercell picks up Best Marketing Campaign accolade at Mobile Games Awards

Supercell picks up Best Marketing Campaign accolade at Mobile Games Awards

The winners of the first ever Mobile Games Awards in assocation with Game Insight have been revealed during a sell-out ceremony filled with the hottest games companies and key personnel.

Organised by the team behind our sister-site, the ceremony recognises the companies that have made a huge impact on the mobile games industry over the last year.

Best of the best

Supercell took home the most awards of the evening, picking up two accolades for Best Developer and Best Marketing Campaign for the Clash of Clans Builder Campaign.

Other finalists in the Best Marketing Campaign included Space Ape's Fastlane: Road to Revenge, Flaregames' Nonstop Chuck Norris campaign featuring the man himself, Gear.Club and Pagaini's joint launch of the $2.5 million Huayra Roadster car, MZ's Final Fantasy A New Empire: Alexis Ren campaign and Seriously's Don't Download Best Fiends series.

You can see the full list of winners below.

Game of the Year
Golf Clash by Playdemic

Best Developer

Best Indie Developer
Adriaan de Jongh & Sylvain Tegroeg

Best Publisher

Best Development Tool

Best Backend Solution

Best Advertising & UA

Best Marketing Campaign
Clash of Clans Builder Campaign by Supercell

Best Analytics/Data Tool
App Annie

Best QA & Localisation Service Provider

Best Technological Innovation
ARKit by Apple

Best Game Management & Live Ops
Gardenscapes by Playrix

Best Recruitment Agency

Pocket Gamer People's Choice
Dragon Project by GoGame

Mobile Legend
Kristian Segerstrale

A big thank you to our sponsors Game Insight, Miniclip, Nazara Games, AppOnboard and Aardvark Swift.

Senior Editor

Craig Chapple is Senior Editor of and He was previously Deputy Editor at Develop and Online Editor at Nintendo of Europe.


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