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Microsoft brings development platforms, tools and services under Game Stack banner

Microsoft brings development platforms, tools and services under Game Stack banner

Microsoft has brought its various development tools and services under one roof: the Microsoft Game Stack.

This suite includes the various tech and services the company has been busy snapping up and developing over the years. It features its cloud service Azure, backend tech PlayFab, DirectX, Visual Studio, optimisation tool Simplygon, streaming platform Mixer, Xbox Live, App Center and Havok.

What does it all mean?

Xbox Live has been integrated into the Microsoft Game Stack, which means the service has been expanded to support cross-platform capabilities - including for games on iOS and Android devices.

The Xbox Live SDK features achievements, Gamerscore, friends lists and family settings. Its cross-platform nature means accounts save information across mobile, Xbox and PC. Xbox Live is not currently available on Nintendo Switch, however.

Many of these Game Stack tools and services, such as PlayFab, work across various platforms, including PS4 and Nintendo Switch.

Microsoft said it will continue to unify its tech and services under the Game Stack banner over the coming months.

"A new journey"

“This is the start of a new journey, and today we are only taking the first steps,” said Microsoft Gaming Cloud corporate VP Kareem Choudhry.

“We believe Microsoft is uniquely suited to deliver on that commitment. Our company has a long legacy in games – and in building developer-focused platforms.

“There are two billion gamers in the world today, playing a broad range of games, on a broad range of devices. There is as much focus on video streaming, watching and sharing within a community as there is on playing or competing.

“As game creators, you strive every day to continuously engage your players, to spark their imaginations, and inspire them, regardless of where they are, or what device they’re using.”

PlayFab will be speaking at Pocket Gamer Connects Seattle, which takes place on May 13th to 14th. 

This article was first published on PocketGamer.biz.

Head of Content

Craig Chapple is the head of content at PocketGamer.biz, leading the team's editorial direction and developing the conference agenda for our Pocket Gamer Connects conferences around the world. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.